Blender





Blender is a free open source 3D content creation suite, available for all major operating systems. With Blender you can:
 * 1) Make 3D models.
 * 2) Produce animations.
 * 3) Create physics simulations.
 * 4) Develop interactive 3D content and games.
 * 5) Edit video and image sequences (slideshows).

Blender Resources

 * The Features and Galleries page on the official Blender web site will help you get a better idea of what Blender can do.


 * The Education & Help page on the official Blender web site is designed to help connect educators, universities, and institutes who are using Blender as part of their curriculum. It also includes links to Blender manuals and tutorials.


 * Here is a good article to help you get started with using Blender in the Classroom.


 * Drafting and Design instructor James Chronister has written a free eBook, Blender Basics, 2nd Edition, that has been adopted by a number of schools around the world as a resource for learning Blender. This 118-page, 21-chapter guide covers everything from the interface to lighting, and cameras to animation basics. It also includes a two-page guide to key commands and "7 Steps to Creating a Movie File." The e-book is available from many sources online, but you may also download it here, from our companion site at http://i-a-e.org.

Blender Screenshots
Below are some screen images of projects taken from the Blender web site. Click the images to view them at full resolution, then click your browser's "back" arrow to return to this page.

Author
The original version of this page was created by Ken Loge.